All work
Game Jam Project
Temporal Tides
A 3D Unity wave-based shooter built by a five-person team in seven days, where players confront alternate versions of themselves around the game-jam theme Paradox.
Temporal Tides is a 3D Unity game created in seven days for a game jam themed Paradox. The team built an infinite wave-based shooter where players fight alternate versions of themselves.
I programmed gameplay systems and organized the compressed development schedule, helping the team focus its scope and reach a playable release within the seven-day jam.