Fish & Game Departments, 12 States · VR Training Simulation
Fish & Game Hunter Safety VR
An ethics-driven VR training simulation created with Fish & Game departments across 12 states, using realistic scenarios to teach safe decision-making, responsible hunting practices, and wildlife awareness.
Hunter Safety VR is a realistic training simulation developed by GIMM’s student team with Fish & Game departments across 12 states. Learners move through field scenarios that reinforce firearm safety, ethical choices, and responsible hunting practices.
My contribution combined project planning, interaction design, and VR development. I translated partner requirements into scenarios, built and refined interactions in Unity, and helped keep the training experience realistic, usable, and aligned with stakeholder goals.
Early access is available on SideQuest.